Try Gmail in Google Chrome

  • A browser built for speed: Google Chrome features a new JavaScript engine, V8, that has been designed for performance from the ground up, so web applications like Gmail that use the browser to its fullest run lightning fast.

  • More room for your stuff, less browser window: We've removed all the unnecessary clutter from the browser window to give you more room for your favorite applications and websites. If you use an application shortcut (below), you can launch Gmail in its own streamlined window that gives you as much working room as possible, without the URL box or browser toolbar.


  • Application shortcuts: You can create an application shortcut to access Gmail straight from your desktop. Simply go to Gmail while you're using Google Chrome, click the page menu and select 'create application shortcuts.' When you double-click a shortcut icon, it opens in a streamlined window.

  • Crash control: Every tab you use is run independently in Google Chrome, so if one tab crashes, it won't take the tab with your inbox down with it.

Ready to try it out? Download Google Chrome and let us know what you think. (Chrome is currently available for Windows XP with Service Pack 2 or later and Windows Vista. Mac and Linux versions are being developed, so stay tuned.)

New in Labs: 3 experiments with labels

Since launching our first batch of 13 Gmail Labs features, we've received a lot of suggestions for more experimental features you'd like to see -- plus, we've had some of our own ideas. Today, there's a new batch of labs features to play with. If you like using Labels, we hope you like these.

Custom label colors, by Mark K



If the 24 standard color choices aren't your thing, enable this feature to create your own custom color combinations. Instead of choosing one of the standard colors from the label drop-down menu, click "Add custom colors," pick your palette, hit "Apply," and enjoy.









Go to label keyboard shortcut, by Bruce D

Never have to click on a label again. Instead, enable keyboard shortcuts and press "g" then "l" to display the "Go to label" pop-up. Start typing, and your labels will be filtered as you go. You can use the arrow keys to select a label and hit "Enter" to select one.


Powertip: The pop-up searches each word in your labels for a match, so if you have multiple labels with the same prefix, simply add a space, dash or slash after the prefix and search for the second word. For example, typing "labs" will display labels named "gmail labs," "gmail-labs," or "gmail/labs" but won't display "gmaillabs."


Navbar drag and drop, by Anatol P


If Labels are more important to you than your Contacts, you can switch them around with this Labs feature, which allows you to reorder the items in Gmail's lefthand navigation bar using drag and drop.



To turn on these Labs features and more, just go to the Labs tab under Settings. Keep posting feedback on the forums because we're reading what you have to say!

Social Bookmarking Sites: How To Decide Which One Is The Best

social bookmarking, digg, stumble upon, reddit, deliciousIt is a known fact that social bookmarking websites are a great way to bring some traffic to your blog/website. They can also be a great place to discover new interesting articles. However, in the past few years, a lot of bookmarking sites have emerged, making it almost impossible to submit your articles or post to all of them. So out of all these sites, how do you decide which ones you should use to share your articles with others?

What are Social Bookmarking websites?
For those who know little about social bookmarking sites, they are a great place to share and discover articles. Whenever you write a new article, you can submit it to such sites and share it with others and at the same time discover some new articles by other members. All social bookmarking sites have some sort of voting system to rank the articles. If your article is interested and others like it then they will vote for it. The articles that get the most votes are displayed on the homepage and thus gain more exposure. Some of the most famous bookmarking websites are Digg, Stumble Upon, Reddit, Sphinn etc.


Submitting articles to social bookmarking sites can bring you a lot of traffic in short amount of time and can also be beneficial in the long run. However, not all the bookmarking sites are as beneficial as others. Thus, you have to be careful about which ones you choose to submit your articles since that can save you a lot of time. I have complied a short list of some important factors that you should consider before submitting your article to social bookmarking sites.

1. Niche
Not all bookmarking sites are general. A lot of bookmarking sites are dedicated to a special niche or a group of topics. For example, Sphinn is only dedicated to sharing news related to internet marketing. Thus, it is important that you don't use it for celebrity gossips! You should use bookmarking sites that match your article's niche to get the best results.

2. PageRank
With so many outgoing links, having a backlink from social bookmarking sites with high PageRank does not hold a great value but is still important in the long run. Thus, you should consider checking the PageRank of social bookmarking sites to see which ones have the highest.

3. Users
Submitting articles to social bookmarking site with very few members is quite useless since your article will not be getting much exposure. You need to make sure that the bookmarking sites you use have a lot of members. If there are a lot of users then that means there are more chances of you blog/site will getting some good amount of traffic.

4. Community
Sometimes you need to consider the community before you submit your articles. Are the members respectful? Do they like your post? Bookmarking sites are SOCIAL sites so you need to build some kind of relationship with other members and become part of the community. Thus, it is important that social bookmarking sites have a good supportive community.

5. Search Engine Results Page (SERPs)
Digg submissions often appear in Google result pages and thus provide extra traffic to webmasters. Thus, it is important that you choose bookmarking sites that have good SERPs. You want your submission page to have good ranking! Take a look at the fourth result on this google seach page.

6. Traffic
The main reason for submitting to social bookmarking sites is probably to get traffic (permanent or temporary). Thus, you have to try some bookmarking sites yourself and see which sites work the best for you. You have to see which sites get you the most traffic. Some webmasters get tons of traffic from Stumble Upon while others struggle to get any.

I hope this list helped you decide which bookmarking sites you should use for your posts/articles. Remember, social bookmarking sites are great for getting traffic and building backlinks.

Now I am a little tired after writing this article so I am going to take some rest and watch some old episodes of F.R.I.E.N.D.S. See you guys later!!

WWDC 2008 journal (part 2)

Every year, Google engineer Mike Morton becomes intrepid reporter Mike Morton as he ventures to Apple's Worldwide Developers Conference. Apple doesn't allow attendees to disclose the technical bits of the conference, so he writes about other important observations and juicy details: how the crowd behaves, interesting sights and sounds, and (as always with Mike), fun with anagrams. Here in the finale of his two-part report on WWDC 2008, Mike discusses those exciting WWDC evenings, what he learned about learning, and Friday, the day of reflection and going home. (Be sure you read part 1 first.)

Evening diversions

As usual, Monday night was Apple's reception. It’s a chance to get in long lines for food (the mushroom tartlets were the best among the vegetarian options this year) and also to schmooze and gossip.

The real big night was Wednesday, with the Apple Design Awards (ADA) in the early evening. The ADA is a gala affair, featuring presenters dressed to the nines (well, maybe the sevens), spotlights, demos of the winning products, and enthusiastic applause for each winner. You can see a complete list of winning programs here. The winners all impressed me, especially with the effort that went into making them look slick.

For those with more stamina than I, Wednesday evening continued with Stump The Experts.

Thursday evening was a party at nearby Yerba Buena Gardens. A staffer checked my ID and asked if I was over 21. I guess he meant in hexadecimal. Being well over 21, I moved to the far end of the garden from the band that was setting up. Only later did I discover that what sounded like a cover band for Barenaked Ladies with a bad sound system was in fact Barenaked Ladies themselves with a bad sound system. I hear they did some Mac humor, and I'm sorry I missed it.

A lot to learn

As I sat in session after session, absorbing what I hoped was a reasonable fraction of the material, I thought a lot about what it must be like to come to WWDC from worlds like Windows or Linux. Cocoa has grown a lot from the days when it was supposed to be simple to learn. It’s still easy starting out, but there are a lot of subsystems it works with. Some of the names get confusing: Core Graphics and Core Image are very different, even though a newcomer might think otherwise. Core Animation isn’t so much about animation as it is about layers. You could almost use the term "multi-core" to describe Apple's software as well as its hardware.

Things have changed for experienced Cocoa developers, too. Although a background working with the AppKit in Objective-C gives you a big head start on developing for the iPhone, it’s not exactly the same. The Apple engineers developing UIKit, AppKit’s counterpart on the iPhone, felt free to break with tradition in some areas. They changed enough that it reminds me of the chapter in the original Inside Macintosh which had the unnerving title “Everything You Know Is Wrong”. (That chapter alluded to the Firesign Theatre album of the same name, in case you’re curious.)

One of the most important iPhone development principles is learning to work in a limited environment. The iPhone is a zippy little thing, but it still has limited RAM, a CPU which would be called fast only in the last millennium, and — most significantly — limited battery life. This represents a huge change from desktop machines. As usual for WWDC, I was working hard to make my laptop’s battery last while I took notes in session after session, so typing notes about iPhone battery life was an interesting juxtaposition. And to my surprise, a few seats in some rooms had power strips for us technomads.



Everyone wanted to know the technical details of the iPhone. Apple people are careful not to disclose too much. They’ll let you know the RAM size, CPU speed, and model of GPU, but they won’t tell you things which they might want to change. They don’t want their future hardware to break your product and upset consumers. For example, during a question-and-answer session, one attendee asked if Apple could reveal exactly where in the device they’ve put the accelerometer, the chip that notices when you turn the iPhone on its side. The official answer was “We can’t tell you that.” An engineer grabbed the mic to offer an unofficial answer: “You could put it on a turntable and figure it out.”

Friday

As the WWDC week goes by, the pace slows. Fewer people arrive in time for the continental breakfast each morning. More people sack out on beanbags during the day. The music that plays before sessions gets mellower, too: this year while waiting for a Friday morning session to begin, I realized they were playing all acoustic versions of rock songs. I hope someone’s having fun programming our mood.


Actually, the mood changes the most when you walk in the last morning and see a long line of people checking their bags for the day. The week has rushed by. People are exchanging business cards, promising to get in touch before another year goes by, or trying to track down that One Apple Engineer who might know the answer to their Really Important But Obscure Question.

On the flight home, I thought about all that I’d learned, and about all the stuff I want to do with my new knowledge. Then I watched David Levy’s talk No Time To Think, about how we rush so much that we have no time for deep thinking. I played the video at 25% above normal speed, trying not to think about the irony.

The first Android-powered phone

Today, T-Mobile announced the world's first Android-powered phone. This marks an important milestone in the young history of Android. It was less than a year ago, on November 5, that the Open Handset Alliance, a group of more than 30 technology and mobile companies, announced plans to create a complete mobile platform that would facilitate the development of advanced mobile applications and give users the best the web has to offer on a mobile device.

Software developers are key to driving innovation on the web, and also for mobile. That's why, over the past year, we've released several early versions of the Software Developer Kit (SDK) and worked with developers from around the world to make it better and more complete. This has culminated in today's release of the Android 1.0 SDK R1. Through the SDK, developers have unprecedented access to the hardware and software capabilities of the device, enabling them to innovate freely. More than 1,700 applications were developed as part of the Android Developer Challenge. Google engineers have also been busy developing Android applications. Many of our products (Search, Gmail, and Maps, among others) are available on a wide range of phones such as the iPhone, BlackBerry, Windows Mobile devices, and many more. Today, they're also available on Android, and you can check out the Google Mobile blog for more details.

But there's more to the Android story. Not only does it allow all applications open access to the phone's functionality; the platform itself will also be open. The Open Handset Alliance has announced its intention to open source the entire Android platform by the end of the year. Along with the other members of the Alliance, we hope that Android can provide a meaningful contribution to all players in the mobile ecosystem: the developers, the wireless carriers, the handset manufacturers, etc. Everyone will be free to adopt and adapt the technology as they see fit. By doing so, we hope that users will get better, more capable phones with powerful web browsers and access to a rich catalogue of innovative mobile applications.

Developers will soon be able to distribute their applications to real handsets through the beta version of Android Market. Handset manufacturers and wireless carriers will be able to incorporate Android innovations into their own new handsets and service offerings. And users will get better handsets and more choice. We think it's another step towards realizing the full potential of the mobile phone.